December 31, by Tiffany Tay Information Technology covers a broad spectrum of hardware and software solutions that enable organizations to gather, organize, and analyze data that helps them achieve their goals. It also details technology-based workflow processes that expand the capacity of an organization to deliver services that generate revenue. The four main focuses of IT personnel are business computer network and database management, information security, business software development, and computer tech support.
Information-rich and information-poor nations Information interpretation The gap between rich and poor nations, and between rich and poor citizens in industrialized countries, is very wide. As educational opportunities, business and employment opportunities, medical services, and many other necessities of life move more and more into cyberspace, gaps between the rich and the poor may become even worse, leading to new ethical considerations.
Common Computer Ethics Fallacies Although computer education is starting to be incorporated in lower grades in elementary schools, the lack of early computer education for most current adults led to several documented generally accepted fallacies that apply to nearly all computer users. As technology advances, these fallacies will change; new ones will arise, and some of the original fallacies will no longer exist as children learn at an Inrodction to health services and information age about computer use, risks, security, and other associated information.
There are more than described here, but Peter S.
Tippett identified the following computer ethics fallacies, which have been widely discussed and generally accepted as being representative of the most common. The Computer Game Fallacy.
Computer users tend to think that computers will generally prevent them from cheating and doing wrong. Programmers particularly believe that an error in programming syntax will prevent it from working, so that if a software program does indeed work, then it must be working correctly and preventing bad things or mistakes from happening.
Even computer users in general have gotten the message that computers work with exacting accuracy and will not allow actions that should not occur.
Of course, what computer users often do not consider is that although the computer operates under very strict rules, the software programs are written by humans and are just as susceptible to allowing bad things to happen as people often are in their own lives.
Along with this, there is also the perception that a person can do something with a computer without being caught, so that if what is being done is not permissible, the computer should somehow prevent them from doing it. The Law-Abiding Citizen Fallacy.
Laws provide guidance for many things, including computer use. Sometimes users confuse what is legal with regard to computer use with what is reasonable behavior for using computers. Laws basically define the minimum standard about which actions can be reasonably judged, but such laws also call for individual judgment.
Computer users often do not realize they also have a responsibility to consider the ramifications of their actions and to behave accordingly. Many, if not most, computer users believe that they can do little harm accidentally with a computer beyond perhaps erasing or messing up a file.
However, computers are tools that can harm, even if computer users are unaware of the fact that their computer actions have actually hurt someone else in some way.
For example, sending an email flame to a large group of recipients is the same as publicly humiliating them. Most people realize that they could be sued for libel for making such statements in a physical public forum, but may not realize they are also responsible for what they communicate and for their words and accusations on the Internet.
As another example, forwarding e-mail without permission of the author can lead to harm or embarrassment if the original sender was communicating privately without expectation of his message being seen by any others. Also, using e-mail to stalk someone, to send spam, and to harass or offend the recipient in some way also are harmful uses of computers.
Software piracy is yet another example of using computers to, in effect, hurt others.
Generally, the shatterproof fallacy is the belief that what a person does with a computer can do minimal harm, and only affects perhaps a few files on the computer itself; it is not considering the impact of actions before doing them.
Illegal and unethical activity, such as software piracy and plagiarism, are very easy to do with a computer. However, just because it is easy does not mean that it is right. Because of the ease with which computers can make copies, it is likely almost every computer user has committed software piracy of one form or another.
Copying a retail software package without paying for it is theft. Just because doing something wrong with a computer is easy does not mean it is ethical, legal, or acceptable.
Numerous reports and publications of the commonly accepted hacker belief is that it is acceptable to do anything with a computer as long as the motivation is to learn and not to gain or make a profit from such activities. This so-called hacker ethic is explored in more depth in the following section.
The Free Information Fallacy. A somewhat curious opinion of many is the notion that information "wants to be free," as mentioned earlier. It is suggested that this fallacy emerged from the fact that it is so easy to copy digital information and to distribute it widely.
However, this line of thinking completely ignores the fact the copying and distribution of data is completely under the control and whim of the people who do it, and to a great extent, the people who allow it to happen.
Hacking and Hacktivism Hacking is an ambivalent term, most commonly perceived as being part of criminal activities.
However, hacking has been used to describe the work of individuals who have been associated with the open-source movement. Many of the developments in information technology have resulted from what has typically been considered as hacking activities.The Department of Health and Human Services is a United States executive department established in The department was formed for "protecting the health of all Americans and providing essential human services, especially for those who are least able to help themselves.".
that will I seek after; that I may dwell in the house of the LORD: all the days of my life, to behold the beauty of the LORD: and to inquire in his temple. Find science-based health information on symptoms, diagnosis, treatments, research, clinical trials and more from NIH, the nation’s medical research agency.
Skip to main content U.S. Department of Health & Human Services. Technology Is Improving Patients' Access to Their Health Information “There's a gap in educating patients that they have a right to their health information and need to become active participants in their health care.” —Mary P.
Griskewicz, MS, FHIMSS Introduction Patients with Internet access can use patient portals or personal health. Syllabus Orientation & Introduction. Case Study 1. Week 2 January 25, Hospital Based Ambulatory Care.
Describe the types and recipients of mental and rehabilitative health services, and the sources of financing. Describe the health information . Apr 13, · For example, a degree in health administration or health information management often includes courses in health services management, accounting and budgeting, human resources administration, strategic planning, law and ethics, health economics, and health information systems.